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AI Insights · Timothy · July 2022

Top 5 io Games on Android in France: Q2 2022 Performance

Explore the performance trends of the top 5 io games on Android in France during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 io Games on Android in France: Q2 2022 Performance

During the second quarter of 2022, the top io games on Android in France demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Agar.io from Miniclip.com experienced a significant rise in weekly downloads, peaking at approximately 16K in mid-April. However, it saw a decline towards the end of the quarter, ending with around 3.4K downloads. The game's weekly revenue fluctuated, reaching a high of $466 in mid-April and closing the quarter at $204. Weekly active users saw an initial increase from 15.4K to 30.4K by mid-April, but gradually decreased to approximately 16K by the end of June.

Little Big Snake by Shockwave LLC had a relatively stable performance with weekly downloads hovering around 900 to 1K. The game's weekly revenue peaked at $489 in early May but dropped to $74 by the end of June. Weekly active users saw a slight increase from 3.5K to nearly 4K in April, then fluctuated between 3K and 3.6K for the rest of the quarter.

Snake Rivals - Fun Snake Game from Supersolid showed consistent weekly downloads, averaging around 500. The game's weekly revenue remained fairly steady, with minor fluctuations, peaking at $336 at the end of March and ending the quarter at $157. Weekly active users saw a gradual decline from 2.6K to 1.9K throughout the quarter.

Ancient Battle by Lion Studios had stable weekly downloads, ranging from 300 to 400. Weekly revenue had a notable peak of $186 at the end of May, with fluctuations throughout the quarter, ending at $157. Weekly active users decreased gradually from 1.5K to around 1.1K by the end of June.

Nebulous.io from Simplicial Software, LLC saw a significant spike in weekly downloads, peaking at 4.8K in mid-April but subsequently decreased to around 1K by the end of June. Weekly revenue had a peak of $198 at the beginning of May but ended the quarter at $62. Weekly active users increased dramatically from 3.2K to 8.6K by mid-April, then fluctuated and settled around 5.4K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022